For your team · Brand Architects
Marketing & Brand Management
Build and defend a brand, quarter by quarter, against rival teams and two established competitors.
Brand Architects gives every team the same established brand and puts them in one shared market for 5 or 8 quarters, competing with each other and with two AI incumbents: a category giant that defends its share and a value player that undercuts on price. Each quarter opens with a brief tied to the brand's industry: positioning challenge, audience, budget cap. Teams write a consumer insight, positioning statement, tagline and 100-180 word campaign concept, split the budget between long-term brand building and short-term activation, and allocate it across 6 channels (paid, earned, owned, influencer, retail, experiential), pacing a season budget that can't cover every quarter's cap. Before submitting, they can pre-test the work with a Focus Group of three LLM personas; at quarter close, the same personas react to the live campaign as the launch audience, a 4-persona Creative Panel (Creative Director, Brand Strategist, Cultural Critic, Media Buyer) scores the work, and the engine turns it all into brand health, market share, revenue and profit. Mid-quarter crises and an optional cultural calendar (Super Bowl, Pride, Climate COP, Holiday, and others) test judgment under pressure. The leaderboard ranks a Brand Score (60% brand health, 40% market share against where the team started), and the gap between short- and long-term return on marketing puts Binet & Field's The Long and the Short of It into numbers students caused.
The leaderboard and the gradebook use the Brand Score: 60% Brand Health (35% Brand Love, 25% Crisis Resilience, 20% Awareness, 20% Premium) + 40% Market (average market share against the starting share). The four pillars below are diagnostics that explain it; they are not averaged into it. Once a class uses roles, a student's suggested grade is 80% team Brand Score + 20% role credit.
Average Creative Panel score across the quarters played; a quarter with no campaign counts as zero.
Crisis handling (unanswered crises cost the most), nudged by the fit of any cultural moments joined.
How much shoppers prefer the brand: the biggest part of Brand Health, and it compounds across quarters.
Long-term return on marketing: season gross profit above a no-marketing "ghost" of the brand, per dollar spent.
Before submitting, teams pre-test with 3 LLM personas who argue in character — Mom-Test-style critique, not flattery. At quarter close the same personas react to the live campaign, and their reaction moves Brand Love.
4 expert LLM personas (Creative Director / Brand Strategist / Cultural Critic / Media Buyer) score every campaign, each from their own lens. The Brand Strategist remembers earlier quarters and scores consistency; the panel's score is the biggest multiplier on what the budget does.
Every team starts level in one category against two AI incumbents: a giant that defends its share and a value player that undercuts on price. Share of voice, price, revenue and profit follow from the teams' decisions.
Each quarter's budget is split between the two, inside a season budget smaller than the sum of the caps. Short-term ROMI rewards activation; long-term ROMI rewards the balanced mix Binet & Field describe.
Crises fire with a ticking response window. Speed + tone + transparency scored by an LLM crisis-comms grader.
Super Bowl, Pride, Climate COP, Holiday and more. The Cultural Critic judges the fit: earned moments add Brand Love, tone-deaf ones cost it, and crowded moments pay less.
Brand Manager, Creative Lead, Media Planner and Insights Lead, with a short reflection from each student after every quarter.
5 quarters in the five-week format · 8 quarters in the eight-week or 14-week semester format. The professor sets each quarter's close; one quarter a week works well.
Designed for ~15-30 students in teams of 4 (one per role; 2-5 works). All teams share one market, and each starts with the same brand.
Undergraduate or MBA marketing courses, brand management, integrated marketing communications, advertising and creative strategy.
Only sim where teams pre-test creative with LLM personas and then hear the same personas react to the live campaign, in a market the whole class shares. Visual identity is moodboard / creative-agency, not Bloomberg-terminal.
One of many pre-authored prompts from the sim’s Q1–Q2 closelibrary. Grounded in the team’s actual decisions and used as a scheduled teaching moment.
Q1–Q2 closeYour positioning in one sentence
Read your Q1 positioning statement aloud, then look at the campaign concept you built on top of it. Do they actually match, or did the concept drift toward whatever felt Super Bowl-shaped? Which team's statement and concept lined up most tightly — and did the Creative Panel notice?
Canvas, Blackboard, Brightspace, Moodle via LTI 1.3. Students launch from your LMS with single sign-on; one-click grade publish posts scores back with the rubric breakdown as the comment.
Per semester. No platform fee, no per-section charge, no seat minimums. Institutional invoicing available.