Why Boardroom Rivals

The gap between knowing something and doing something with it

I spent 16 years in corporate America. Then I spent the last 10 years building and running my own businesses. The whole time, I watched the same gap show up over and over: the gap between knowing something and being able to do something with it. That gap is why I built Boardroom Rivals.

Here’s what I see going on in business education right now, and why I think simulations are a bigger piece of the answer than most faculty realize.

Jeff ForgraveLinkedIn

Founder of Boardroom Rivals · Faculty at Marian University

01 · Theory versus practice

Lectures build knowledge. Practice builds judgment.

Employees and founders have to know their subject. But the people who actually move things forward, the ones who get promoted, close deals and build companies, are the ones who can take knowledge and turn it into judgment under pressure.

Textbooks and lectures build the knowledge layer. They don’t build the judgment layer. Practice does.

1.5×
Students in lecture-only courses were 1.5 times as likely to fail as students in active-learning courses, across 225 studies of college STEM courses.
Freeman et al., PNAS, 2014
The COO's reorder card for one product: sales, coverage, the cheapest, chosen and fastest supply options, the reorder pipeline, and a 3,000-unit order with supplier and freight set.

Judgment under pressure: The Boardroom’s COO trades cost against time on every reorder. See The Boardroom

02 · AI

AI can inform a decision. It can’t make it for them.

Over the last two years, students have figured out how to use AI to work around almost every traditional take-home assignment. Which means a lot of what we’re grading in those assignments isn’t the student at all.

Simulations force decisions in real time, with context, under constraints: a place where AI can inform but can’t replace the student’s judgment.

Deal of the Week page for Project Atlas: a deal card with revenue, EBITDA and asking price, the team's value range, and a sealed-bid form with three payment structures.

In context, against rivals: every Deal Room team bids on the same company, whose true value stays hidden. See Deal Room

4 in 5
university students now use generative AI.
Stanford HAI, 2026 AI Index
57%
of U.S. college students use AI in their coursework at least weekly.
Lumina Foundation and Gallup, 2026
96 → 48
An Ivy League economics class averaged 96 on a take-home midterm. On the in-person final, it averaged 48.
Inside Higher Ed, July 2026

03 · Team projects

Nobody hides in the team.

Team projects have always had the hiding problem. One or two students carry the work, the rest coast, and the grade doesn’t tell you who did what.

In every Boardroom Rivals simulation, every decision each student makes is tracked individually inside the team effort. You see who’s actually leading and who’s riding along. Students know this going in, and the dynamic shifts.

Team roles panel with four cards, CEO, Customer Lead, Product Lead and CFO, each listing the deliverables and decisions it owns and the student who holds it.

Every role has an owner: Startup Forge’s founders split the work, and each one’s name is on it. See Startup Forge

04 · Engagement

Competition, feedback and decisions that play out.

Students have been conditioned to show up, listen, submit, test. That rhythm has a place.

But a well-designed simulation adds something lectures can’t: head-to-head competition, real-time feedback, leaderboards, and the chance to see their decisions actually play out. That’s the stuff that sticks.

The class leaderboard: the top three teams, a table of eight teams' company value, EBITDA, market share and composite score, and one team's breakdown with a KPI per role.

Head to head: teams ranked on company value and operating excellence, with a KPI for every seat. See The Boardroom

Where do I start?

Start with The Boardroom

If you teach strategy, capstone or general business, start with The Boardroom. It runs across multiple industries and difficulty levels, so students can play it more than once and get a different experience each time.

With a professor driving it, it teaches a layer of business judgment that lectures and textbooks can’t fully reach on their own.

The Company page's news feed: six events so far, including a same-day-ship record, new reviews, DTC layoffs, another brand's Meta campaign and a vet wholesale inquiry.

If this resonates, I’d love to show you the platform.

I run every demo personally.

Join the Founding Faculty

Sources

  • Freeman, S., et al. (2014). Active learning increases student performance in science, engineering, and mathematics. PNAS, 111(23). doi.org/10.1073/pnas.1319030111
  • Stanford Institute for Human-Centered AI (2026). The 2026 AI Index Report. hai.stanford.edu
  • Lumina Foundation and Gallup (2026). State of Higher Education, fielded October 2025 with 3,801 students; reported in “AI Is Routine for College Students, Despite Campus Limits.” news.gallup.com
  • “Brown Professor Suspects Most of His Class Used AI to Cheat,” Inside Higher Ed, July 8, 2026. insidehighered.com